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UnculturedMutt

412 Art Reviews

153 w/ Responses

Why are you using the exact same pose for a lot of your art/characters? You should vary your poses a lot more to avoid them looking generic

JCtn6798 responds:

That's the generic Davemadson-style pose okay?!

How are you so fast?

I thought you were dead.

Dan responds:

not yet lol

Can you please tell me how to do this trick?

TomDoy responds:

Sure, I have 3 different png textures, which I've shown in the gif. After you click export gif, drag and drop a different texture into picocad.

I don't think the hands are accurate. BBQ ENA has a blob and a thumb for her left hand, and sharp claws for her fingertips on her right hand

I really like the background on this one

I really like the warped perspective of the model here

It's really hard to discern characters in the foreground from those in the background. It doesn't help either that your stylisation of the characters have their limbs extremely spaced apart from the torso, so it's even harder to hide a character behind another.

The only feedback I could give is to push the characters closer together to show that Tricky is behind them

That's just when you get invested in a villain way more than the hero

This is just a redraw of the original.

Tichat002 responds:

Well... Yeah, it's the joke
I just did a low cost art contest Ver

Art every month.
Games whenever.
Animations even less frequently.
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